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Re: MR: Rogues and Paralysis
Posted By: Sosiqui, on host 63.193.249.209
Date: Saturday, May 18, 2002, at 17:11:54
In Reply To: Re: MR: Rogues and Paralysis posted by Don the Monkeyman on Saturday, May 18, 2002, at 15:23:43:

> The other things on this thread are also correct. A high AC prevents you from getting hit as often; a high vitality makes successful hits less likely to paralyze you. If you can't get the AC for your rogue up any higher, max out his vitality.
>
> Don Monkey

And for a battle with monsters that have a good chance of paralyzing even characters with maxed-out vitality, I ALWAYS have one of my spellcasters cast a party-wide AC-boosting spell in the first round. Sting, that tactic might help you until you can get vitality boosted up.

Strategy is getting more vital the deeper into Level 10 I get. I love this game.

Sosi"MR 0wnz m3"qui

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