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Re: Murkon's Refuge: advice
Posted By: commie_bat, on host 65.92.185.7
Date: Sunday, April 21, 2002, at 08:13:08
In Reply To: Murkon's Refuge: advice posted by bandaids on Sunday, April 21, 2002, at 07:51:59:

> I'm amazed. I was actually pretty quiet yesterday. I didn't post like 10 different messages. Yea! Unfortunately, I'm back in the habit. I saw that someone had a lower party than mine and was further than me. So I wanted to know if I should stay on level 6 or should I go out to level 7? My party includes:
>
> Doggie M-Rock Elf level 13 Assassin
> Birdie M-Human level 13 Assassin
> Band Aids F-Wind Elf level 15 Rogue
> Quack Quack M-Human level 13 Sorcerer
> Moo Moo M-Halfling level 14 Wizard
> Kitty F-Dwarf level 13 Druid (almost level 14)
>
> Are they strong enough to even venture out on level 7 or should I wait?

You should absolutely have a go at the level 7 monsters. If you survive your first fight, keep going. You'll level up in a hurry.

My party is currently as follows:

Graviton M-Halfling level 110 Assassin
Gluon M-Gwuil level 107 Knight
Photon M-Dwarf level 167 Rogue
Z zero F-Gnome level 113 Sorceress
W plus F-Rock Elf level 106 Wizardess
W minus F-Wind Elf level 111 Druid

And I think they're ready to venture into level 10.

Seriously, I've beaten Murkon many times, and been to all 14 (?) of the pools on level 10 each time. I'm missing only a certain Item of Assassinity (which Security Kakapo had in my first game) and a certain Item of Sorcery (which I've never seen). Still searching the pools. I may make a new party in the meantime, and try to do a no magic game from Perinn. That sounded like fun. Too bad my new guy wouldn't be able to meet my old guys at Teralt. I probably know the maps well enough by now that I wouldn't even need light spells. I haven't cast MAP since my first game.

Odd stuff aboot my party: W minus actually has more SP than HP. This is the first time I've seen this. Also, Photon has 195 Points Left, but even Murkon can't seem to put a dent in his 3650 HP, so he'll never need to be resurrected. And yet, a couple of trips ago, Photon was critically hit and killed while disarming a chest. Very frustrating.

Everyone in my party knows all spells and has at least 488 SP. I never seem to need more than 100 SP or so to get to Murkon and back.

Also, still in search of that mythical sword that only one person has apparently found, and which Sam prolly planted in that person's game to get the rest of us excited.

My guys spend so much time diving that I'm thinking of retraining them to play international soccer in retirement.

^v^:)^v^
F"What's a Cloth Slipper +1 like you doing in a nice pool like this?"B

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