Re: Murkon's Refuge: advice
Don the Monkeyman, on host 24.79.11.42
Sunday, April 28, 2002, at 22:00:03
Re: Murkon's Refuge: advice posted by Sam on Sunday, April 28, 2002, at 16:20:24:
> > I have been meaning to ask, though, how many total items are there in the game? > > I *think* there are 209. There are actually 234 total, but there are duplicates -- multiple instances of "Buckler" and "Heavy Boots" and other cheap items -- which are used to adjust the frequency and rarity of several different items. So a quick and possibly erroneous count of the duplicates gets me a total of 209 *unique* items. I won't swear to it, though. > > If you find two class-specific items each (not counting the Deflector Shield or Bronze equipment), plus two bonus-laden swords, plus the crossbow improvement, plus a scroll, amulet, and rod worth 70000, 115000, and 225000 in Perinn (divide by two for what you get selling them; multiply by 1.5 for what Teralt would give you for them), then chances are you've found everything.
I've got one of the two swords, I think (assuming that one of the ones you mean is the one that my Assassin and Knight are using right now), the crossbow improvement, the scroll, and the amulet (I actually have all my prices listed in Perinn value, so it was easy to track down what you meant :-) ), so I'm guessing that all I am missing is the other sword and the rod. Still, I only have 200 items listed right now (counting the diadem) and the 202 I am coming up with is a little too far off of 209 for my liking... I suppose you could have miscalculated, as you have said, but I worry that I missed a low level item by seeing it so much that I just assumed that I had it on my list. Hmm.
Don "Thinkin' thinkin'" Monkey
|