Re: Murkon - Frustration on level 4 (*)spoilers(*)
commie_bat, on host 65.92.185.7
Thursday, April 25, 2002, at 13:40:08
Re: Murkon - Frustration on level 4 (*)spoilers(*) posted by Joona I Palaste on Thursday, April 25, 2002, at 13:31:50:
> > S > > P > > O > > I > > L > > E > > R > > > > S > > P > > A > > C > > E > > . > > . > > . > > > > I just took out the Gatekeeper with my nonmagical Assassin, now renamed From Perinn With Love. (I figured love was blind, and... well...) Anyway, why am I not happy? Cause he's an Assassin and not a Rogue, and he knows no spells. Therefore, obviously as soon as I go to open the Gatekeeper's treasure chest, *poof* I get teleported elsewhere. I go back to where he was killed, and no key. Now I have to go kill him again. And he didn't even give me enough experience to level up, the bastard! > > If your Assassin ever comes to Finland he will be renamed "The secret agent 007 in Murkonland". > > I figure that's one of the risks of blindly opening treasure chests. Next time, either bring a rogue along, use the DISARM spell, or forget about the whole chest.
I'm doing a one character game with no magic. It was the Gatekeeper. Those weren't exactly viable options ;)
^v^:)^v^ F"yeah, in a perfect world I'd have done that"B
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