Murkon's Refuge: Getting near to the end
Joona I Palaste, on host 194.29.196.118
Tuesday, April 16, 2002, at 11:42:59
OK, now I have found the Death's Key, and used it to get past the cold black door, and I have run down the really long corridor that is supposed to lead to Murkon himself.
I survived three patrols of Murkon's security guards, but the fourth killed my party (well, killed half and paralysed half). I have now resurrected the party at Teralt, they're now at levels 36 through 46 and have about 4 million gold.
There is less than one-third of space left on my map of level 10, so I'll probably find Murkon soon. I refuse to look at the MAP spell until I think I have mapped the full level on pencil&paper, as it would be "kind-of cheating".
How horrible exactly is Murkon? Don't spoil me by describing the combat in detail, just give vague hints.
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