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Re: Murkon's Refuge: Level 5 is too tough for me?
Posted By: Joona I Palaste, on host 128.214.48.37
Date: Monday, April 1, 2002, at 07:45:20
In Reply To: Re: Murkon's Refuge: Level 5 is too tough for me? posted by ZasZ on Monday, April 1, 2002, at 07:29:56:

> > > > Is my party good enough? Currently it includes:
> > > >
> > > > Human Wizard (level 12), Human Knight (level 12), Wind Elf Rogue (level 12), Rock Elf Knight (level 11), Troll Knight (level 11), Wind Elf Sorcerer (level 11)
> > >
> > >
> > > Are you sure your knights are doing the front work, while your spellcasters hang in the back? Oh yeah, and by the way, retrain one of your knights as a sorceror... Spellcasters give more bang for the buck than melee characters, and you've already got four of them, so you can sacrifice one without any risk... If you can get one of them to IQ 20, retrain him ASAP. You won't regret it.
> > >
> > > As for the dragons... well... tough luck. But these guys are what throttle and infect are there for!
> >
> > Yes, I think I have to retrain one of my Knights as a Sorcerer. But which one? The Human, the Rock Elf or the Troll?
> >
>
> The one with the least experience. Keep the other two to retrain them as assassins. :)

This would be the Troll, then. The Human and the Rock Elf are more experienced. I think I'll go retrain the Troll right away.

> > Also, is there anything on level 5 that is required to pass through further levels? Or is level 5 simply for experience gaining?
>
>
> If there's something to do on level 5, I haven't found it... Notice me if you do! I'm getting too strong for lvl 5, but too weak for level 7 (I can't get to level 6 right now.)

Neongrey says there is something on level 5, but I have mapped the entire level and haven't found it. Perhaps there's something in those empty enclosed areas on my map?

> For your information, my party consists of:
>
> M-Troll Assassin (LVL 12)
> M-Human Rogue (LVL 13)
> F-Rock Elf Wizardess (LVL 12)
> M-Wind Elf Sorceror (LVL 12)
> M-Wind Elf Sorceror (LVL 12)
> F-Rock Elf Wizardess (LVL 12)
>
> I use my Assassin and my Rogue (who can both easily deal 50+ damage in a single round) to kill single strong monsters, and I use my spellcasters to take out groups... More spellcasters is always good. Actually, I think you could win the game by having a wizard/sorceror only party! (Though it would be a challenge early on.)

Hmm, I can see the need for a Rogue, you can open treasure chests much better that way. I think the ideal party would have one Rogue, two Assassins and three Druids.

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