Re: Murkon's Refuge, Level 6 - umm, spoilers
rufio, on host 207.207.84.155
Monday, May 16, 2005, at 04:14:43
Re: Murkon's Refuge, Level 6 - umm, spoilers posted by commie_bat on Sunday, May 15, 2005, at 20:45:52:
> > > I'm trying to figure out how to get into level 6 - the only ways I can find are the teleporter/thing in front Kaliti, after which you run into another sign that you can't get past, and the stairs in level 5, which go directly to level 7 (which seems to be the only non-dead-end into level 7). I'm guessing that the object needed to get into level 6 is found somewhere in level 7. I don't think my party can handle level 7 quite yet, but what exactly is IN level 6 that will make it worth backtracking after I get to level 7? Or is there something in level 5 that I missed? > > > > This is a tricky section of the game, because it requires you to, as you say, face level 7 monsters before visiting level 6. The best way to do this is probably to level up a bit on level 5, enough that you can survive one or two encounters on level 7, then do some very cautious exploration. > > I also seem to remember a way to fight Level 6 monsters before having full access to the level. See if you can find it. > > ^v^:)^v^ > F"I can also remember when commiebat's party was the good guys"B
Ahh, thanks for the hints, I found it. :)
Also - don't you think the Map spell is a little bit cheating? I like it though. :) It seems like it should really be a wizard spell though.
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