Re: Murkon's refuge just can't get that speed up!
d13, on host 64.24.201.229
Sunday, April 17, 2005, at 15:16:01
Re: Murkon's refuge just can't get that speed up! posted by Joona I Palaste on Saturday, April 16, 2005, at 14:52:15:
> > So many questions. Where to begin? > > > > > to start out I can't get the speed on my Assassin and knight to go up. one thing that is stoping them is the iron armor that they have on is -1 speed each. yet even when I take it of my speed goes up to normle but my AC is 2. is it possable to up my speed and keep a good AC???? oh and I tryed light armor but my speed dosn't go up. > > > > Items of Specialness with Speed bonuses and penalties really do work. Trust me, I've used them all. Sometimes you will have to decide between WC/AC and Speed, there's no getting around that. > > > > You'll only notice Speed in battle, and it affects how many monsters you can attack per round and how many times you can hit them. If memory serves, you need Speed of about 12 to hit 9 monsters at a time, and any more than that will only affect how much damage you do. Base Speed (unequipped) will never exceed 10. > > > > Oh, and not every one point increase in Speed lets you attack one more monster. But you will do more damage with every attack. > > Also note that wielding a long-range weapon drops a character's speed to 1, no matter how high his/her speed attribute is, and no matter how much speed bonuses he/she has.
thank's now my front three fighters can attack two times in one round!!!! yet another question. is there a better weapon for a rouge then the stealth blade and I keep missing it? and what is the best weapon that is short range and that dosn't slow you down and is not an Item of Specialness? is there a long range weapon that is not just one use per round?
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