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Re: Level 10 Silver key (Murkon's Refuge)
Posted By: Grishny, on host 4.17.70.126
Date: Wednesday, June 2, 2004, at 14:05:44
In Reply To: Re: Level 10 Silver key (Murkon's Refuge) posted by Malroth on Wednesday, June 2, 2004, at 13:54:41:

> Level 10 can be a brain-buster. My best advice is to keep track of where all the teleporters are and where they take you. Don't be afraid to use all your spells, but make sure you leave enough for the HOME spell. I will go this far: you will need to use two teleporters to get the silver key. Have fun.

YES. I should have said that. Make a map. Maps are helpful for any level of the game, but a map is pretty much essential for level 10. Presumably you have the MAP spell by now, so a good idea is to cast it, print out the result, and then start marking up the teleporters and where they take you. I've also found it helpful to note the locations of treasure and trap squares on my maps.

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