Re: FQ2... too easy
gremlinn, on host 24.25.220.173
Monday, September 30, 2002, at 20:56:14
Re: FQ2... too easy posted by vincentdeboule on Monday, September 30, 2002, at 19:25:01:
> > Personally, I won't be playing it. > > Heh, all the more reason for me to play it. I never beat Perils of Akumos, though, because it seemed to have a lot of unconventional puzzles that were really tough to visualize (something about rocket boosters I think), and no matter how many times I read the instructions, I had no idea what I was doing. I'm hoping it's not difficult in that sense, but more along the lines of complex logical puzzles (getting the portrait in Game of the Ages is my absolute favorite puzzle in any of the AGL games so far).
Not to worry. I don't think there are any puzzles in it that require 3-D visualization (that is, if you're talking about my game, which seemed to be the case). There are quite a few "complex logical" puzzles like the portrait-grabbing puzzle of GOAT, though.
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