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Re: FQ2... too easy
Posted By: vincentdeboule, on host 64.12.96.170
Date: Sunday, September 29, 2002, at 16:46:57
In Reply To: Re: FQ2... too easy posted by warlock on Sunday, September 29, 2002, at 11:48:32:

> I think the main reason for that was the utter lack of mazeness.

Yeah, the flower gardens were a pain in the original, but looking back, it was one of the best parts of the game. I was hoping the dark cave would have been huge too. I actually started mapping it until a minute later when I realized I didn't need to.

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