Re: Murkon's Refuge: A Short Question
Sam, on host 24.61.194.240
Sunday, June 23, 2002, at 06:16:27
Re: Murkon's Refuge: A Short Question posted by gremlinn on Saturday, June 22, 2002, at 17:29:27:
> > The next traditional game I do with this engine won't be like that. I'll be revamping the entire equipment scheme. I think that's actually what I'm most excited about, amongst my various plans for the next couple games. > > Do you think you'll be able to make some of the item management a little easier? For example, for high-level players, it might be nice to have an option to automatically discard all low valued items found in battle.
Absolutely. That feature almost made it into MR, but I had to draw the line at some point or I'd never release the thing.
> Or, maybe a way to see the attributes of a piece of equipment on the same screen where you'd select what to equip.
Never thought of that one. Good idea.
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