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Re: Murkon's Refuge: advice on level 10 (spoilers) UPDATE
Posted By: commie_bat, on host 65.92.185.156
Date: Sunday, May 26, 2002, at 18:21:34
In Reply To: Re: Murkon's Refuge: advice on level 10 (spoilers) UPDATE posted by bandaids on Sunday, May 26, 2002, at 16:13:51:

> > Let me add that always loved spoiler space...
> >
> > ~
> > X
> > ~
> > S
> > P
> > O
> > I
> > L
> > E
> > R
> >
> > S
> > P
> > A
> > C
> > E
> > ~
> > X
> > ~
> >
> > I wondering if I should start trying to find Murkon and attack him. I decided to get 2 death keys so when I find him, I can take out all the monsters with him and still have one left. I have...
> >
> > (2) level 39 assassins
> > (1) level 59 rogue
> > (1) level 27 knight (who knows all spells)
> > (1) level 26 wizard (who knows all spells)
> > (1) level 27 sorcerer (who knows all spells)
> >
> > Am I ready to take on Murkon (besides the fact of possibly winning and having the emotional factor of not ever using my characters again)?
> >
> > ~x~Band-"Watch out, Murkon. I'm coming to kick your evil butt!"Aids~x~
>
> Thanks to everyone who helped me out with this. I finally found him and on the first try, I defeated him. But I decided to drop the King's diadem (Is that spelled right?) since he paralyzed the character named after me and I got to do nothing. Now, I'm out for revenge.

That Murkon has some nerve, doesn't he? I hope you avenge your paralysis to your satisfaction.

^v^:)^v^
F"you have thirty minutes to move your Gelatinous Cube"B

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