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Re: Murkon's Refuge: advice on level 10 (spoilers)
Posted By: sting, on host 161.142.100.86
Date: Saturday, May 25, 2002, at 21:24:40
In Reply To: Murkon's Refuge: advice on level 10 (spoilers) posted by bandaids on Saturday, May 25, 2002, at 17:57:20:

> Let me add that always loved spoiler space...
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> I wondering if I should start trying to find Murkon and attack him. I decided to get 2 death keys so when I find him, I can take out all the monsters with him and still have one left. I have...
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> (2) level 39 assassins
> (1) level 59 rogue
> (1) level 27 knight (who knows all spells)
> (1) level 26 wizard (who knows all spells)
> (1) level 27 sorcerer (who knows all spells)
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> Am I ready to take on Murkon (besides the fact of possibly winning and having the emotional factor of not ever using my characters again)?
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> ~x~Band-"Watch out, Murkon. I'm coming to kick your evil butt!"Aids~x~

You should manage fine. Watch out for paralysis... My assassin got paralysed by the Escorts, I healed him, and forgot to reorder the party. Thus, he sat out the entire final showdown with Murkon. But, I still beat him with (effectively, since the assassin did nothing) 5 characters.


Although, now my first party's retired, *sniff sob* I wish I hadn't let them. I beat Murkon twice, dropping the King's Diadem the first time.

I love the thing you get when you win the game. (Could that be any more vague?)

Good luck!

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