Re: Murkon's Refuge: WOOHOO!
Tom Yue, on host 64.229.153.129
Friday, May 3, 2002, at 18:17:19
Re: Murkon's Refuge: WOOHOO! posted by neongrey on Friday, May 3, 2002, at 13:23:17:
> > Some Boots of Agility for your fighters wouldn't hurt either, if you can find some. High Agility will also boost your fighters' Speed faster, and soon they'll be able to take out an entire swarm of bats with their swords. Much neater that way, cause they hit more reliably. Every once in a while, a spell hits for way less than it should. > > And besides, even a spell does hit properly, it's worthless if everyone's dead by the time you get to use it. Agility's probably the most handy stat.
I haven't been able to hunt down a boot of agility, just yet. But I've sacrificed some AC points for speed. Now my assassin is just 1 speed point away from 5, and hopefully when he advances to the next level he'll be all set.
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