Re: Murkon's Refuge: advice
commie_bat, on host 65.92.185.7
Sunday, April 21, 2002, at 08:15:29
Re: Murkon's Refuge: advice posted by bandaids on Sunday, April 21, 2002, at 08:03:43:
> > > I'm amazed. I was actually pretty quiet yesterday. I didn't post like 10 different messages. Yea! Unfortunately, I'm back in the habit. I saw that someone had a lower party than mine and was further than me. So I wanted to know if I should stay on level 6 or should I go out to level 7? My party includes: > > > > > > Doggie M-Rock Elf level 13 Assassin > > > Birdie M-Human level 13 Assassin > > > Band Aids F-Wind Elf level 15 Rogue > > > Quack Quack M-Human level 13 Sorcerer > > > Moo Moo M-Halfling level 14 Wizard > > > Kitty F-Dwarf level 13 Druid (almost level 14) > > > > > > Are they strong enough to even venture out on level 7 or should I wait? > > > > Well, my second party is now a bit less experienced than your party above, and they managed to get the Bronze Key on level 7. But they had help from my first party: 2 Knight's Suits, 1 Rogue's Cowl, 4 Wands and 1.4 million gold. > > > > If you have enough money to keep resurrecting your whole party every time you explore outwards from town, go right ahead to level 7. Otherwise, stay at level 6 until you amass enough money. > > Is 883430 gold enough? Or should I continue to get more?
It should be enough. You only need enough money to resurrect a couple of people once, as long as you're not stuck in a town on the level that killed you. You can always continue to kill monsters you can handle, and amass more cash that way.
Every time you level up and learn new spells, consider how they'd be useful against the monsters on level 7. Also, if you were really close to killing them last time, and you just gained 30 HP, that could be a sign.
^v^:)^v^ FB
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