Main      Site Guide    
Message Forum
Re: Murkon's Refuge: Level 10 (SPOILERS)
Posted By: commie_bat, on host 132.216.67.71
Date: Monday, April 15, 2002, at 12:04:28
In Reply To: Re: Murkon's Refuge: Level 10 (SPOILERS) posted by Joona I Palaste on Monday, April 15, 2002, at 11:36:12:

> > > S
> > > P
> > > O
> > > I
> > > L
> > > E
> > > R
> > >
> > > S
> > > P
> > > A
> > > C
> > > E
> > > .
> > > .
> > > .
> > >
> > > S
> > > P
> > > O
> > > I
> > > L
> > > E
> > > R
> > >
> > > S
> > > P
> > > A
> > > C
> > > E
> > > .
> > > .
> > > .
> > >
> > > Now I have two questions:
> > > 1) Where am I supposed to get the key to the silver door from?
> >
> > The place you were teleported to would be a good place to start looking for the key or the means to get to the key.
>
> Mmm, isn't THAT sneaky. I have to remember that should I ever write a Wizardry clone myself.
>
> > > 2) Does the teleporter always teleport to the same place, or does it vary?
> >
> > Level 10 teleporters seem to be a pretty reliable means of transportation---even if it's not always where you want to go. Different teleporters take you to different places.
> >
> > Good luck facing you know who!
>
> What, did this suddenly become a Harry Potter game? =)

You're a lizard, Harry.

;)

^v^:)^v^
FB

Post a Reply

Note: If you are posting a hint request for Adventure Games Live, be sure to specify which game you are talking about and list your inventory so other players know where you are in the game.

RinkChat Username:
Password:
Email: (optional)
Subject:
Message:
Link URL: (optional)
Link Title: (optional)

Make sure you read our message forum policy before posting.