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Re: Murkon's extra extra points - what's the point?
Posted By: commie_bat, on host 132.216.67.70
Date: Thursday, April 11, 2002, at 15:23:45
In Reply To: Re: Murkon's extra extra points - what's the point? posted by warlock on Thursday, April 11, 2002, at 15:20:46:

> > > > There is apparently nothing in the game to prevent you from getting "extra points" even after all your attributes are at 30. It's not a problem, it's just annoying. It'd be nice if they could be traded for speed or cold resistance or something.
> > >
> > > There's a use for them.
> >
> > Can I have a clue please?
> >
>
> foo lost a point of vitality from the ordeal.

Hmm, true. Of course that's useless to First Bat The Second, unless he somehow casts RESURRECT on himself. I didn't even get the last six Wizard spells, because they were mostly useful only for parties of more than one character. Gotta love QUAKE when you're in a party of one though :)

^v^:)^v^
FB

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